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Attacking a Resource Node
Learning how to effectively fight and tackle resource nodes in
Arathi Basin is the difference between winning and losing.
Experienced guilds can steamroll Pick-Up-Groups (also known as
PUGs) just by having good experience battling in small groups
and having a good battle plan.
If you are just starting the match, then the battle will be to
take control of the neutral nodes. Its a bit of chess and luck,
because you wont know where the enemy will send most of their
troops, and how they will divide themselves. Will they send a
large force to take the Smith and send smaller groups to the
Mine and Lumber Mill? Will they even bother with the Mine? Will
they try to take the Mine, Blacksmith and Lumber Mill?
You must assess your own plan and be ready. Each group should
have at least 1 healer (Druid, Shaman, Paladin, Priest), and a
variety of classes are good. Mages are always useful to sheep,
and Priests/Warriors to fear. Charging in, you want
Warriors/Paladins /Druids-in-BearForm first so people target
them first. Rogues and Druids in cat-form should sneak around
the sides and flank the enemy casters from behind. The rest of
the cloth wearers should stay back, and heal and begin to do
their jobs. Here is an in-depth guide of a class job during an
offensive on an opposition-owned node:
Warrior: Youre the first in. Use charge to get to your enemies
fast and if there are a clump of them, feel free to rout them by
your AoE fear. Spreading them out helps their healers lose focus
and makes them attack you as soon as they are out of fear. Go
for healers/casters/rogues first, as you take them down with
ease. Have a healer designated to shield and heal your butt
(although sometimes shield is very noticeable and draws
attention to the Priest).
Paladin: Along with the Warrior, charge in first. Dont really
focus on doing damage. If you have consecrate, feel free to spam
it to provide a bit of damage and uncover any Rogues prancing
around. Your main job (and the one youre must useful as) is
providing support. If you see a Priest or Mage going down, pop
Lay On Hands or Blessing or Protection, and use your
blessings/buffs/heals to keep your team up. If you see an
important Warrior going down, and hes a real asset, use your
shield and heal him up without interruption. People ignore
Paladins because they are low DPS, so make them pay for it by
providing heals.
Rogues: You dont want to be the focal point of a fight. On the
attack, flank the sides and avoid AoE damage. Its best to hit
and preoccupy Priests and Druids first so they spend their time
trying to kill you instead of healing their teammates. Next go
for Mages, then Warlocks, and work your way up the chain.
Paladins are dead-last on your list, after Warriors. Use kick to
interrupt heals and spells, and kidney shot as a last resort to
stop a heal or someone from running away. Dagger rogues do very
well because of high crit ambushes that decimate casters.
Druid:
Bear Form: Charge in and basically follow the Warrior
guidelines. You have the versatility to turn back into
caster-form and heal, so if someone is going down, and youre
okay, pop them a heal or a Rejuvenation.
Cat Form: Waste of time to be in cat-form, because you would
rather be in the front lines as a bear or healing in caster
form, but if you HAVE to be in cat-form, you should follow the
Rogue guidelines and hit the casters from behind. Do your best
to do high burst DPS, and again dont hesitate to transform and
heal yourself.
Moonkin: Slightly more useful than cat-form, Moonkin allows
great Moonfire spam and some great group buffs. Only go Moonkin
if youre okay on healing, and make sure to DoT those Rogues and
keep everyone on Moonfire. Once again C transform and heal
yourself/others when needed.
Warlock: Warlocks are very strong in Arathi Basin. On the
attack, you want your imp out spamming fireballs at targets and
providing your group with the great stamina aura. On the attack,
feel free to spam DoTs on their plate users, but focus your
Shadow Bolts and burns on their casters and Rogues/Hunters. If
you got other Warlocks and dont want the imp, the next option is
Succubus to seduce healers and such. In a hectic environment
like AB C dont seduce someone in the front lines or someone will
break it. Go for a backline healer or Mage who isnt being
touched. . . |